Right from the first releases some years ago, I've always liked Korg's Electribe series of sequencer-based hardware modules or 'grooveboxes'. In these increasingly virtualised times, I'm not surprised that there's an Electribe for the iPad, although I do have a great weakness for physical controllers. (and there are a few projects coming up along these lines...)
One of my favourite tricks on the Electribe is to turn the delay depth all the way up, and then to turn the delay time knob anti-clockwise so that the delay line starts to feed-back, and then to 'ride' the delay time rhythmically whilst dipping the delay depth to stop the feedback going unstable. It's a kind of dopplery, fluttery, accelerando, decelerando effect that is very effective on drums, and the technique has been widely used in lots of contexts, and it set me thinking about using multiple controls simultaneously. (The series of blog articles on Limiting is really about how you 'condense' several controls into one.) You can do this type of feedback, flutter echo stuff on most delay line devices, of course...
The 'doppler flutter' effect (for want of a better name) is a perfect example of using two controls at once to achieve a single effect, and it requires one control to be increased whilst the other is decreased, and vice-versa. Doing this in Max For Live took me longer than I expected because I quickly realised that when I moved the controls, I was not doing simple linear rotations with abrupt stops, nor was I doing the eased sine movements that I have been using for almost all of my LFO-driven effects so far. No, I was listening to the resulting sound and modifying the control knob movement in response, and so it seemed like the rate of change of rotation was a major contributor to the final sound. A bit of experimentation quickly showed that this was the case, and so I re-used the power-law sine shaper from the Wavetable Creator to give me a variable shape of LFO control pulse for the two oppositely driven controls.
The results are very interesting. The 'Shape' control provides very detailed control over the shape of the LFO control pulse that peaks the delay depth/feedback and dips the delay time, and yet minor changes to the way that the controls change can have very marked effects on the resulting rhyhmic patterns. When I analysed this a bit deeper, then it became obvious that having the controls inside the delay feedback loop was going to affect the sound considerably.
To emulate the 'riding' of a human being tweaking controls, I added a conventional 'Swing' timing control, and this works very nicely with the 'Shape' control. Separate depth controls for the feedback delay time and the left and right inputs provided very strong delay-based stereo imaging as a bonus.
And so Dopplator was born. In sync mode, a simple bassline or drum pattern can be glitched very nicely with a wide variety of rhythmic echo-based additions, whilst in the free-run mode then the arthythmic variations can be long and complex. All from a very small number of controls... The process of exploring the options has resulted in an effect which has moved on considerably from the source of the inspiration, so this is different to the 'doppler flutter' effect in my Electribe S, but it is an interesting addition to the genre!
As always, Dopplator is available from the maxforlive.com website. Enjoy!